
The tower defense game Legion TD 2 has received a relatively minor update recently, with some much-needed buffs to certain Mercenaries to make them more viable.
Mercenary Buffs
For those who are new to Legion TD 2, Mercenaries are additional units that players can hire to attack the opposing team. That said, Patch v11.01.2 brought some buffs to give some Mercenaries a bit more oomph.
Imps are mercenaries that deal magic damage. They are supposed to weaken enemy tank units, but they seemed a bit weaker than what the company had intended. To address this, Imps got a minor increase in attack speed from 1.03 to 1.06 attacks per second.
Brutes are mercenaries typically called upon whenever players need additional units to stop the first several waves. They are already proficient in keeping enemies at bay; they just need a minor health increase to make them even better. Thankfully, that is what AutoAttack Games did in Patch v11.01.2. Brutes are now sturdier with their HP increased from 800 to 840.
How about the Mimic? The Mimic is a relatively strong mercenary in Legion TD 2. However, when compared to its late-game counterparts, there is some room for improvement. Fortunately, that is what happened in the game's most recent update as the Mimic enjoys a slight bump to its attack speed and HP.
Changelog
MASTERMINDS
Redraw
Redraw gold cost formula tweaked to have lower costs early-game (still scales from 1 to 50)
Kingsguard
Income: +2 → +3
Attack speed: +22% → +16%
Note: Kingsguard's low income made it too niche; this power shift should bring it closer to the other masterminds to make it a more conventional pick.
FIGHTERS
Slime Larva
Attack speed increased from 1.79 to 1.81
Gatling Gun/Vulcan Cannon
Attack speed decreased from 2.44 to 2.35
Priestess of the Abyss
Attack speed decreased from 0.948 to 0.935
Azeria
Attack speed decreased from 0.971 to 0.957
MERCENARIES
Ogre
Health increased from 2,700 to 2,800
Ghost Knight
Health increased from 3,700 to 3,730
Centaur
Health increased from 3,800 to 3,920
Attack speed decreased from 1.54 to 1.5
Needler
Damage decreased from 131 to 126
WAVES
Wave 18: Wale Chiefs
Damage increased from 180 to 185
Poison-tipped pole: Single target damage increased from 260 to 270
Wave 19: Dire Toads
Health increased from 4,350 to 4,400
Damage increased from 114 to 116
Wave 20: Maccabeus
Damage increased to 205
BUG FIXES
Graphics: Fixed a bug in Giga Mercs where Mimic was accidentally disappearing instead of growing larger
Graphics: Fixed a bug with Arc of Justice missile not being rendered from the correct start/end points
Classic: Tower Defense: Fixed a bug with Cursed Casket (+ upgrades) not attacking/casting its spell properly
Legion TD 2 Patch v11.01.2 is now available on PC.