Games

Helldivers 2 Devs Acknowledge Tough Foes, Vow Tweaks for Chargers and Hulks

Helldivers 2 Devs Acknowledge Tough Foes, Vow Tweaks for Chargers and Hulks

Arrowhead Game Studios, the developer behind Helldivers 2, heard players' complaints about the game being too hard, especially with Chargers and Hulks causing chaos. In a recent Discord post, community manager Spitz gave some good news, saying they're on it.


(Photo : Arrowhead Studios / Screenshot taken from Steam.)

Read Also: World of Warcraft Introduces Limited-Time Cash Shop Deal for Ash'adar

What's Changing?

Acknowledging the community's frustration over enemy spawns, armor strength, and the difficulty of defeating formidable foes, Spitz reassured players that the development team is actively reviewing the feedback. Emphasizing Arrowhead's commitment to delivering a fair and enjoyable gaming experience, Spitz revealed that adjustments to spawn rates and health pools of heavy enemies are in the works. The team aims to spread out enemy appearances to avoid overwhelming players and make these adversaries more manageable.

Spitz's statement on Discord read: "I can confirm that we're currently looking at changes to the spawn rates and health pools of heavy enemies, and will be attempting to spread them out more to prevent large spikes of tougher mobs appearing at the same time, as well as making them a bit easier to bring down. This change should go out in a future hotfix - no date as of yet. Thanks as always for your patience!"

Why Does It Matter?

Facing a bunch of Chargers and Hulks together is like having a bad day at the worst job ever. Your cool moves take too long to recharge, your grenades are like throwing paper, and your big guns can't shoot fast enough. These changes should make the game more fun, especially when it gets super hard.

As a bonus, Spitz shared another cool update: "Forgot to mention (oops) that the EAT-17 and Recoilless Rifle won't lose half their power when hitting tough enemies at a funny angle. With these changes, big enemies should show up less, letting players take them down with one good shot. No more running around endlessly trying not to get squished!"

Helldivers 2 players can look forward to these changes, hoping they make the game a lot more enjoyable.

Related Article: Helldivers 2's New Map Features: A Guide to Effective Location Marking

© 2024 Game & Guide All rights reserved. Do not reproduce without permission.
Join the Discussion
More Stories
Real Time Analytics