Super Smash Bros 4 3DS Release Date And News: Three Different Smash Run Segments Revealed

By Matthew Buzzi , Updated Sep 04, 2014 10:33 AM EDT
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The Super Smash Bros. for Wii U and 3DS details keep coming from Nintendo ahead of the staggered release of both versions, with the 3DS title set to hit on October 3. The Wii U version does not yet have a set release date, but is due out some time this holiday season.

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Several new characters and other details were revealed at E3 as expected, and we got to see the game in action in a live tournament. Even after these major announcements, though, series director Masahiro Sakurai continues to give us comparatively smaller details through the official site in the form of a daily picture update.

Today's update takes a look at the 3DS Smash Run mode, which we've seen multiple times in the past. Sakurai is highlighting particular segments of the mode, posting three different images.

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First, his description of the above picture:

"Here's one of the final battles in Smash Run, called "Run!" As you'd expect, it involves you dashing toward the finish line. In general, the fighters who are fast by default, equipped with speed-boosting equipment, and powered-up with speed boosts over the course of that Smash Run will have the advantage. However, speed isn't the only factor that will determine who will be victorious..."

He added two more screenshots of different battles from Smash Run, each with their own explanations:

"Those red things in the picture are called danger zones, and if you touch one, you'll get penalized by respawning farther back in the stage!! The danger zones disappear after someone else touches them, so fighters following those in the lead will have an advantage. You can still find speed boosts throughout the stage, so it'll be a heated battle 'till the end!!"

"Here's another final battle called "Climb!" Obviously, those that can jump or fly higher will have the advantage, but they also have to avoid the danger zones!! It gets pretty challenging if you've boosted your speed too much, as well. Everyone really gets into this when playing multiplayer."

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