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Project CARS Will ‘Showcase the Hidden Power’ of Wii U, says Slightly Mad Studios

Project CARS from Slightly Mad Studios will ‘showcase the hidden power’ of Wii U

Slightly Mad Studios’ upcoming racing title Project CARS has been known to arrive for next generation platforms alongside the likes of Forza Motorsport 5 and Gran Turismo 6. While the next generation platforms seem like an exciting prospect the developing team isn’t necessarily looking down on the likes of other platforms, and has revealed how the game intends to make the best out of the Nintendo’s Wii U.

Speaking recently to Gamingbolt in an interview, creative director Andy Tudor talked about the game in general and how the developing team over at Slightly Mad even intends to make the best possible use of Nintendo’s Wii U to offer the sought experience for the game.

When asked if the Wii U’s not-so-grand specifications will undermine the game’s key selling point, Tudor stated: “No, if anything I think it’ll showcase the hidden power that the Wii U has. There’s no equivalent of Project CARS on Wii U, yet we hear the shouts from Nintendo fans loud and clear that they can’t wait to get their hands on this kind of experience so we hope to make them proud with the quality of the visuals.”

“Sure there are maybe more stringent technical constraints but the same core experience will remain, plus additional features that take advantage of the controller’s unique second screen and touch interface,” he added.

While this sound like a promising comment, as far as Nintendo and its retail dreams are concerned, it is to be seen exactly how successful the game turns out to be on the platform. Especially when a number of third party developers have already skipped releasing titles on the Wii U for a number of different reasons in the past.

Slightly Mad’s Project CARS has been in news a number of times in the recent past, and more recently when it was revealed back in December that the game will showcase an impressive 1080p/60fps visuals.

“Our aim is always for the best gameplay experience possible and if that means 1080p/60fps is achievable without compromising ‘awesome stuff happening whilst racing’ then fantastic. So it’s the target yes, but it’s something every developer has to balance nearer to launch and it’ll be no different for ourselves,” Tudor stated at that time.

As of now, Project CARS is slated for a release in Q3/Q4 2014 for the PlayStation 3 and Xbox 360, Wii U, PC, and other next generation platforms.

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