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Morrowind Rebirth Mod Receives Massive Overhaul Packed with Fixes, Content

Morrowind Rebirth Mod Receives Massive Overhaul Packed with Fixes, Content

A significant update has been rolled out for the Morrowind Rebirth mod, a prominent modification for Bethesda's classic action RPG, The Elder Scrolls III: Morrowind. Released on Mod DB by the dedicated creator trancemaster_1988, this update brings a slew of fixes and new content, enhancing the gaming experience for fans who continue to cherish Morrowind.

(Photo : Bethesda Game Studios / Screenshot taken from Steam.)

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Morrowind Rebirth Update Highlights

The recent update for Morrowind Rebirth, detailed in a Mod DB post by trancemaster_1988, introduces a multitude of bug fixes, design enhancements, and exciting new additions. The patch addresses issues in both the base game and the mod itself, demonstrating a meticulous approach to refining the overall gaming experience. Noteworthy fixes include adjustments to NPC behaviors, corrected item appearances, and improvements to location layouts.

Patch Notes Overview

Bug Fixes for Morrowind:

  • Corrections for incorrect icons on various notes and books.
  • Addressed odd positioning when entering specific locations.
  • Fixed locked exterior doors and incorrect use of vampire voice lines.
  • Rectified issues with first-person body parts and incorrect item scaling.
  • Resolved problems related to accessing services in specific areas without proper affiliation.
  • Corrected sounds for creatures like Imperfect, Ascended Sleeper, and Centurion Archer.

Bug Fixes for Morrowind Rebirth:

  • Addressed geometry issues, collision problems, and duplicate items in various locations.
  • Corrected banner names, misspellings, and missing scripts for NPCs.
  • Fixed ownership and usability issues for in-game items and services.
  • Adjusted durability of hand-placed weapons and armor.
  • Rectified gaps, collisions, and issues with various structures and tombs.

Morrowind Rebirth Changes:

  • Replaced 6th house altar and statue models for optimization.
  • Adjusted health of Practice Dummies and Targets for balanced leveling.
  • Updated dialogue in the "Guide to Vvardenfell" to reflect changes.
  • Made adjustments to the Hall of Wisdom and added locational greetings for specific NPCs.

Morrowind Rebirth Additions:

  • Introduced new weapons: Daedric and Ebony Throwing Knives.
  • Added a unique item, Ward of the Erabenimsun (Amulet).
  • Included various graphical improvements, new models, and icons for items.

Balance and Graphics:

  • Tweaked base costs for summoning and bound spells.
  • Introduced new models and icons for several weapons and artifacts.
  • Improved graphics for specific items and interiors.

Miscellaneous Updates:

  • Addressed game settings, NPC alert radius, and miner background text.
  • Altered money carried by Creeper and Mudcrab Merchant in the alternative plugin.

Players can look forward to a more polished and enriched Morrowind experience, with a focus on both fixing existing issues and introducing exciting new content.

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