'Call Of Champions' MOBA Comes To iOS & Android, Partners With 'League Of Legends' Pros For Alpha Testing [VIDEO]

By Steve Buja , Updated Apr 17, 2015 02:55 PM EDT
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Let's face it, it's a League of Legends world and we're just surviving it. Rather than attempt to break free of the stranglehold that Riot Games' massively popular MOBA has created on the genre, developer Spacetime Studios is employing the help of a trio of League of Legends players to help them develop their new mobile MOBA title, Call of Champions.

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James "PhantomL0rd" Varga, Joedat "Voyboy" Esfahani and Stephen "Snoopeh" Ellis will be helping the studio build the new title from the groundup, offering their experience and expertise on all things MOBA related. Their first target: Vainglory, then the world.

"James, Joedat and Stephen have helped level up competitive gaming and define what it means to be an Esports competitor today," said Gary Gattis, CEO, Spacetime Studios. "Their extraordinary ability to understand MOBAs and how people play these games makes them the perfect partners to work with our team creating Call of Champions. With their help, we will set a new standard for competitive mobile games."

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Call of Champions is a next-generation MOBA refined for mobile and designed for competition. In the game, players will be able to control one of over twenty different Champions across five distinct classes, each equipped with their own unique playstyle and special abilities.

Nor will it be the epic, 45 minute slugfests that League matches generally consume. "Each match is packed into a thrilling 5-minute time limit enabling players to enjoy quick competitive games with anyone, anywhere, anytime. Call of Champions features a robust social toolset, allowing players to recruit team members, plan matches, and earn achievements, plus spectate or broadcast matches live.

The game will be entering into Alpha later this month for various elites and professionals. Though hopefully they can open it up to us plebes.

I am cautiously optimistic, as the last time a former pro player got involved with game creating, we got both Ascension and Solforge from former Magic: The Gathering pro Brian Kibler. Let's hope these three LoL players can bring something new and exciting to the table.

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