The "Total War" series can feel overwhelming for newcomers due to its mix of large-scale battles, empire management, and deep strategy systems across different eras and settings. Choosing a starting point is less about popularity and more about finding a game that introduces core mechanics in a clear, manageable way, since each entry offers a different level of complexity and theme.
For new players, accessibility is the most important factor when entering the series. A good starting experience should teach campaign structure, battles, and faction control without overload. Some entries focus on simplicity and clarity, while others emphasize scale and variety, making the ideal choice depend on personal preference and learning pace.
Best Entry Options in the 'Total War' Series
1. "Total War: SHOGUN 2"
Widely seen as the best starting point, "SHOGUN 2" offers a focused campaign and clean mechanics that make learning "Total War" easier. Its faction design is simple but meaningful, helping new players understand core strategy systems.
2. "Total War: THREE KINGDOMS"
This entry emphasizes diplomacy and character-driven gameplay, making campaign decisions feel more personal. It is often recommended for players who prefer strategic planning over pure battlefield management.
3. "Total War: ROME"
The original "ROME" is a classic foundation of the series, showing the early structure of Total War gameplay. While dated, it still helps explain the franchise's core empire-building loop.
4. "Total War: WARHAMMER II"
A fantasy-heavy entry with massive variety in factions and units, "WARHAMMER II" is exciting but can feel complex for beginners. It offers depth that may be better appreciated after learning basics.
5. "Total War: ROME II"
"ROME II" expands on the original with a larger map and more systems. It is more modern but slightly more complex, making it a mixed starting point for newcomers.
6. "Total War: WARHAMMER"
The first "WARHAMMER" introduces the fantasy branch of "Total War". It is best suited for players already interested in the setting rather than complete beginners.
Read more: 'Warhammer 40k: Dawn of War IV' Developer Says 'Total War: Warhammer 40k' Is Not Direct Competition
Which Total War Game Works Best for New Players
For most beginners, "Total War: SHOGUN 2" is often seen as the most balanced starting point in the series. It introduces core mechanics through a structured campaign without overwhelming complexity.
"Total War: THREE KINGDOMS" is a strong alternative for players who enjoy diplomacy and character-driven gameplay. Its focus on alliances and relationships makes strategy feel more narrative-based.
"Total War: WARHAMMER II" suits players who want fantasy and large-scale variety. It offers deep replay value, but its many systems can feel challenging for first-time players.
Each entry works differently, so the best choice depends on how much complexity a new player is ready to handle.
How to Choose the Right Starting Point
Choosing the right starting point in the "Total War" series depends on the kind of strategy experience a player wants. Different games offer different levels of complexity, scale, and learning curves.
- Historical vs fantasy preference matters: Some players prefer grounded historical campaigns, while others enjoy fantasy settings, which greatly affects how easy a game feels to learn.
- Best smooth introductions: Titles like "Shogun 2" and "Three Kingdoms" are often the most beginner-friendly, balancing clear mechanics with manageable depth.
- Larger and more complex options: "Warhammer II" and "Rome II" offer bigger campaigns and more systems, but they can feel overwhelming for first-time players.
- Better for later experience: "Warhammer" is usually recommended after learning the basics, as it builds on familiar systems with added fantasy mechanics.
The Best First Step Into Total War
The best starting point in the "Total War" series depends on how a player wants to experience strategy, but one entry is often seen as the most reliable introduction. It delivers a clear and structured introduction to core gameplay without overwhelming complexity.
Another strong option works best for players who enjoy diplomacy and character-driven campaigns, while a different entry suits those who prefer large-scale fantasy battles. Across the "Total War" series, the right first choice depends on personal playstyle, but the most balanced entry consistently offers the most accessible foundation for new players.
Frequently Asked Questions
1. What is the easiest "Total War" game for beginners?
"Total War: SHOGUN 2" is widely considered the easiest entry point because it introduces core mechanics in a clear and structured way. It avoids overwhelming systems while still offering strategic depth. The campaign is focused enough for new players to learn step by step. This makes it the most recommended starting point in the Total War series.
2. Is "Total War: THREE KINGDOMS" good for new players?
Yes, "Total War: THREE KINGDOMS" is very beginner-friendly, especially for players who enjoy diplomacy and character interaction. Its campaign system is easier to follow compared to more complex entries. The game balances storytelling with strategy in a way that helps new players understand decision-making. It is one of the strongest alternatives to "SHOGUN 2."
3. Should I start with "Total War: WARHAMMER II"?
"Total War: WARHAMMER II" is enjoyable but not always the easiest first step for beginners. It has a large number of factions, mechanics, and systems that can feel overwhelming at first. However, players who enjoy fantasy settings may still find it engaging from the start. It is often better after learning basic "Total War" gameplay.
4. Is "Total War: ROME II" a good starting point?
"Total War: ROME II" can work as a starting point, but it is more complex than "SHOGUN 2" or "THREE KINGDOMS." It offers a larger campaign map and more systems to manage. While it provides a strong historical experience, beginners may find it less accessible. It is better suited for players who already understand the basics of the series.









