‘Red Dead Redemption 2’ Release Date, News & Update: ‘RDR 2’ Will Not Be Released On E3? This Could Be The Reason Why

By Nica Virtudazo , Updated Mar 28, 2016 04:08 AM EDT

Several fans have been patiently waiting for the release of the "Red Dead Redemption 2" game. Now, new reports claimed that the "Red Dead Redemption" sequel will be unveiled during the upcoming Electronic Entertainment Expo 2016.

'Red Dead Redemption 2' will not be released until 2017

E3 is known to be one of the hugest trade shows around the globe. During this event, game developers and players alike gather to witness and share ideas about a newly-launched or an upcoming game.

However, as time goes by, the number of attendees during this event dramatically plunged. Hence, fans cannot stop but speculate that "Red Dead Redemption 2" will not be released during the E3 event on June 14 to 16.

True enough, Parent Herald confirmed that "Red Dead Redemption" is not going to be released on E3. Fans, then, should wait until next year or until Rockstar Games release an official statement on it launching date.

 'Red Dead Redemption 2' official title remains unclear

The delay in the "Red Dead Redemption 2" release had caused several clamors among fans and critics. One of the alleged reasons why "Red Dead Redemption 2" is not yet released is because its title remains unclear up to now.

Yibada shared that the ""Red Dead Redemption 2: Legends of the West" could be a fake. Aside from the fact that it appears made up, Take-Two has not released any official update about "Red Dead Redemption 2" as of yet.

Take-Two avoids annualizing 'Red Dead Redemption' and other games' franchises

Meanwhile, GameSpot previously shared the words of Take-Two Interactive Software. Inc. President Karl Slatoff on why the company avoids releasing their franchises yearly. Fans then started speculating that this could be another reasons why "Red Dead Redemption 2" cannot be released up to now.

"We don't intend to change annual strategy because of product fatigue. [Take-Two] creates franchise value and [releases have] to be managed deliberately," Slatoff said in a statement. "It's tempting to have continuous releases and milk a franchise as far as you can, [but] we've seen that fatigue in other franchises in the games industry. With almost every single franchise for us, the latest release is bigger than the one before."

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