‘DiRT 4’ Update: PS4 Pro Support Confirmed; PSVR Unlikely
"DiRT 4" developers have confirmed that the upcoming rally racing video game will roll out sans PlayStation VR support at launch. However, Codemasters noted the possibility of PSVR support post-release. In the meantime, it has been revealed that "DiRT 4" will launch with cranked up settings for the PlayStation 4 Pro.
PSVR Support May Come Via A Future Update
The team over at Codemasters have been able to bring PSVR functionality to "DiRT Rally" but may not translate the same experience to "DiRT 4," at least not on release day, Pure PlayStation reported. The "DiRT 4" developers answered several questions posed by fans over a YouTube video wherein the PSVR support's absence was noted. Whether it will be a free update or a paid-for add-on like in "DiRT Rally" is yet to be seen.
"DiRT 4" Is Geared For PS4 Pro
In other news, the upcoming game earlier announced by Codemasters and Koch Media is set to be the first mainline entry in six years, following the arcade spin-off "DiRT: Showdown" in 2012 and the sim-focused "DiRT Rally" that launched in 2015. It should be noted that the Chief Games Designer Paul Coleman has confirmed that the upcoming game will exploit the enhanced hardware of the PS4 Pro as well as the Xbox Scorpio, WCCF Tech reported.
Codemasters noted that the team has plenty of experience working with high-end PC hardware and confirmed that "DiRT 4" will roll out with cranked up settings on PS4 Pro. It is expected that Codemasters will be able to offer gamers on the Xbox Scorpio a similar experience. However, note that the Scorpio is set to ship after the release of "DiRT 4." Hence, the expected enhancements for the console may roll out later via future updates.
"DiRT 4" gamers are already gearing up for the June 9 worldwide release for PS4, Xbox One, and PC. The game is slated to introduce a new, grand feature called Your Stage that is expected to significantly increase longevity. Codemasters noted that the feature is an innovative rally route creation tool to let gamers produce an almost-infinite number of unique stages with just a press of a button. Watch Studio Head Rod Fergusson answer questions about the game below:
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